https://www.youtube.com/watch?v=1qvs8XAuejY&feature=youtu.be
Here's what the final product is essentially going to look like. I might have to do a couple different things with the closeups. I might just use the camera in c4d for that actually.
Anyways here's the plan:
Ask my boss for Saturday to be my last day.
Work all day Sunday on putting the files into c4d.
Thursday and Friday: finishing flash files and exporting them from After Effects
Sunday: make tiny fly through for credits
Pick or write some music on Sunday. (probably write I don't like my online choices)
Sunday add credits, music, and behind the scenes.
Then it will be done!!
I also have to work a little on finishing my word play because I keep saying that I'm going to but then I don't have enough time. I really hate finals right now. I can't believe that other college kids complain about one week of finals when we have like 3. Anyways that's the plan.
Wednesday, April 30, 2014
Rendering
April 30, 2014
I'm doing a test for the 3d camera thing and since you can't really tell that it's a multi-plane camera (just like you couldn't really tell with Disney's either) I'm going to do a making of at the end where it's a really quick perspective fly through in c4d so everyone can see how I made it using a multi-plane 3D camera. I really like it right now, but I might try and experiment with the shadows to see if that makes it more apparent that I'm using 3D software. Although I don't really think that's something everyone is always going for, which I wasn't. I was going for 2D using some 3D software.
But I understand that this is a 3D class so I'll do my best to at least show my process if nothing else. And I'll render out every scene this weekend and then put them in premiere. And I'll add the titles and the sound. This weekend is going to be really sleepless I can already tell.
I really like this project but I don't wee why it has to look 3D at all. Paperman used 3D software and 2D software, but to me it mostly looks 2D so I don't see why it's a problem. I wanted to try something out and I did. And it looks about the same as when Disney did it for 70 years.
https://www.youtube.com/watch?v=2KY6DsLb8DQ&feature=youtu.be
Here's the multi-plane test. I'm going to try it in Premiere, with the first and last frame rendered too so that I can give it a little more time like you said. And then I'll go back to flash for the rest of class.
But I want to make sure I like how it looks with the damaged film overlay.
I'm doing a test for the 3d camera thing and since you can't really tell that it's a multi-plane camera (just like you couldn't really tell with Disney's either) I'm going to do a making of at the end where it's a really quick perspective fly through in c4d so everyone can see how I made it using a multi-plane 3D camera. I really like it right now, but I might try and experiment with the shadows to see if that makes it more apparent that I'm using 3D software. Although I don't really think that's something everyone is always going for, which I wasn't. I was going for 2D using some 3D software.
But I understand that this is a 3D class so I'll do my best to at least show my process if nothing else. And I'll render out every scene this weekend and then put them in premiere. And I'll add the titles and the sound. This weekend is going to be really sleepless I can already tell.
I really like this project but I don't wee why it has to look 3D at all. Paperman used 3D software and 2D software, but to me it mostly looks 2D so I don't see why it's a problem. I wanted to try something out and I did. And it looks about the same as when Disney did it for 70 years.
https://www.youtube.com/watch?v=2KY6DsLb8DQ&feature=youtu.be
Here's the multi-plane test. I'm going to try it in Premiere, with the first and last frame rendered too so that I can give it a little more time like you said. And then I'll go back to flash for the rest of class.
But I want to make sure I like how it looks with the damaged film overlay.
Worst Case Scenario
April 30, 2014
Well worst case scenario, if I had to turn this in at 11 I would pretty much just have a video file with all my test files in it and maybe some screen shots. But I don't think that's going to be a problem because worse case scenario there probably just won't be any sound. I'm really close to being done in flash and then all I have to do is bring it into c4d.
Well worst case scenario, if I had to turn this in at 11 I would pretty much just have a video file with all my test files in it and maybe some screen shots. But I don't think that's going to be a problem because worse case scenario there probably just won't be any sound. I'm really close to being done in flash and then all I have to do is bring it into c4d.
Monday, April 28, 2014
Scene 6
April 28, 2014
CAN I TALK ABOUT HOW PROUD I AM OF SCENE 6????? I am so proud of it, it looks beautiful and just like what I pictured it would. Out of all of it I am happiest with this scene. It looks so beautiful. LIKE SOMETIMES I HAVE TO REMIND MYSELF I KNOW HOW TO ANIMATE THINGS. AHHHHH
JUST LOOK AT IT THOUGH. THAT PONYTAIL. AHHHHH
Sorry I'm really happy with myself. Anyways, I have four scenes left to do, which isn't that bad. I'll try to get them done before Wednesday, but no promises since I have to rough an animation tonight and tomorrow night. BUT IT LOOKS SO PRETTY
CAN I TALK ABOUT HOW PROUD I AM OF SCENE 6????? I am so proud of it, it looks beautiful and just like what I pictured it would. Out of all of it I am happiest with this scene. It looks so beautiful. LIKE SOMETIMES I HAVE TO REMIND MYSELF I KNOW HOW TO ANIMATE THINGS. AHHHHH
Sorry I'm really happy with myself. Anyways, I have four scenes left to do, which isn't that bad. I'll try to get them done before Wednesday, but no promises since I have to rough an animation tonight and tomorrow night. BUT IT LOOKS SO PRETTY
Testing some stuff really quickly
April 28, 2014
So here I have my first scene re-rendering because I wanted it to be a bit wider.
I'm going to edit it a little bit in Premiere and then export it to make sure it's what I want. And then I'm going back to animating. I really like the way it looks right now, which is pretty much the same as the flash file because there's a white plane underneath them, but it will look like that pretty much but with trees.
So here I have my first scene re-rendering because I wanted it to be a bit wider.
I'm going to edit it a little bit in Premiere and then export it to make sure it's what I want. And then I'm going back to animating. I really like the way it looks right now, which is pretty much the same as the flash file because there's a white plane underneath them, but it will look like that pretty much but with trees.
What I did this weekend
April 28, 2014
So this weekend I literally didn't do anything because I worked 30 hours. I am so tired I literally just want to pass out for 12 hours. So now I'm a bit behind but here's the new plan:
Between Monday and Wednesday's classes I will finish the animation part of the project and the backgrounds. If I have time on Wednesday I will put the animations into c4d and make sure that the camera is lined up correctly. I will also make sure that the titles are all set to go.
Then on Thursday I will render since I have all day except my humanities class to work on things. It's only going to be about 45 seconds so I'm not that worried about it. I will test render it before then to make sure that everything is all right.
Right now I'm going to test the part I have in Premiere just to make sure it works the way I want it to and it will look the exact way I want it to before I put the whole thing in premiere. I also want to see if I can put an effect on it to make it look like an old movie. Then I'll get back to animating.
So this weekend I literally didn't do anything because I worked 30 hours. I am so tired I literally just want to pass out for 12 hours. So now I'm a bit behind but here's the new plan:
Between Monday and Wednesday's classes I will finish the animation part of the project and the backgrounds. If I have time on Wednesday I will put the animations into c4d and make sure that the camera is lined up correctly. I will also make sure that the titles are all set to go.
Then on Thursday I will render since I have all day except my humanities class to work on things. It's only going to be about 45 seconds so I'm not that worried about it. I will test render it before then to make sure that everything is all right.
Right now I'm going to test the part I have in Premiere just to make sure it works the way I want it to and it will look the exact way I want it to before I put the whole thing in premiere. I also want to see if I can put an effect on it to make it look like an old movie. Then I'll get back to animating.
Wednesday, April 23, 2014
Update for the end of class
April 23, 2014
Okay so right now I have both wide shots done. So I just have to do two text shots, which I think I will just do in Photoshop and animate them turning on and off in C4D. I have four closeups to do and then three medium shots. It's really easy to do them all together because it's just moving stuff around for now in flash.
I would like to have everything rendered by the end of Wednesday so I can get all of the sounds done. Finishing the animations should only take a few hours and since I figured out the camera stuff it's not going to take very long to put it together in C4D. I'm pretty happy with how it looks right now but I'm not excited to think about sounds and stuff. Sounds are one of my least favorite parts.
I think I might write some music for this one too because it's super fun for me. I wrote some for the piece I did in 2D and it came out pretty well and didn't take too long so that might be part of what I do on next Wednesday. I am planning to have just rendering and touch ups on Monday, and maybe a little bit of sound work but not too much. Monday is mostly going to be putting things together.
I think that if I write some music I'll try to give it an old timey piano sound because I really like how that sounds in the Lotte Reiniger pieces, although I think for most of the early ones that was added much later because they lost most of the original stuff played live.
Okay so right now I have both wide shots done. So I just have to do two text shots, which I think I will just do in Photoshop and animate them turning on and off in C4D. I have four closeups to do and then three medium shots. It's really easy to do them all together because it's just moving stuff around for now in flash.
I would like to have everything rendered by the end of Wednesday so I can get all of the sounds done. Finishing the animations should only take a few hours and since I figured out the camera stuff it's not going to take very long to put it together in C4D. I'm pretty happy with how it looks right now but I'm not excited to think about sounds and stuff. Sounds are one of my least favorite parts.
I think I might write some music for this one too because it's super fun for me. I wrote some for the piece I did in 2D and it came out pretty well and didn't take too long so that might be part of what I do on next Wednesday. I am planning to have just rendering and touch ups on Monday, and maybe a little bit of sound work but not too much. Monday is mostly going to be putting things together.
I think that if I write some music I'll try to give it an old timey piano sound because I really like how that sounds in the Lotte Reiniger pieces, although I think for most of the early ones that was added much later because they lost most of the original stuff played live.
Test Animation
https://www.youtube.com/watch?v=fgeCIzLjshA&feature=youtu.be
Here is my test in c4D. Getting the camera to work took some time but I figured out how to work the target camera without using google which was very exciting. It looks pretty good, I haven't really used multiple layers yet. I have a plane with just a white color and then one with just the animation on it.
The next wide scene is pretty much just me taking the flash file that I have and moving it over a little bit so the whole dragon is in the frame. A lot of this is just moving stuff around and scaling stuff up for the first three scenes and then it starts to get more complicated. But that's alright because I'll have 3 out of 10 done and after all of them are done I need to make the tree file. But other than that it's been going pretty smoothly and consistently, although I wish I had time to work on it last weekend.
I'm really happy with how it looks right now though, especially the dragon spitting fire. That is my favorite part even though it was really simple to do.
Here is my test in c4D. Getting the camera to work took some time but I figured out how to work the target camera without using google which was very exciting. It looks pretty good, I haven't really used multiple layers yet. I have a plane with just a white color and then one with just the animation on it.
The next wide scene is pretty much just me taking the flash file that I have and moving it over a little bit so the whole dragon is in the frame. A lot of this is just moving stuff around and scaling stuff up for the first three scenes and then it starts to get more complicated. But that's alright because I'll have 3 out of 10 done and after all of them are done I need to make the tree file. But other than that it's been going pretty smoothly and consistently, although I wish I had time to work on it last weekend.
I'm really happy with how it looks right now though, especially the dragon spitting fire. That is my favorite part even though it was really simple to do.
Update for cutout animation
April 23, 2014
So over the weekend I didn't do anything because I worked all day Saturday and then went straight to Rhode Island for Easter, so there wasn't really any time for me to work on stuff. But luckily I'm still fairly ahead of schedule, so it's not really a big deal. So here's the plan for today:
Work on finishing the wide shot scene, exporting it, and then putting it into c4d as a test. Then finish the second wide shot.
Then I will do all of the close up shots, and then the four medium shots. They all shouldn't take too long because most of them have a few seconds of cycles when the action isn't really happening.
I'm going to try and work on it a lot this weekend, but it will be rendered by Monday night for sure, at least test rendered. I am still trying to nurse this cold but it won't go away.
So over the weekend I didn't do anything because I worked all day Saturday and then went straight to Rhode Island for Easter, so there wasn't really any time for me to work on stuff. But luckily I'm still fairly ahead of schedule, so it's not really a big deal. So here's the plan for today:
Work on finishing the wide shot scene, exporting it, and then putting it into c4d as a test. Then finish the second wide shot.
Then I will do all of the close up shots, and then the four medium shots. They all shouldn't take too long because most of them have a few seconds of cycles when the action isn't really happening.
I'm going to try and work on it a lot this weekend, but it will be rendered by Monday night for sure, at least test rendered. I am still trying to nurse this cold but it won't go away.
Wednesday, April 16, 2014
For the Weekend
April 16, 2014
So I grouped all of the scenes that I can animate together. I am doing a lot of close up shots that can all go together. I have about 50 seconds mapped out which is good. There are going to be a couple of loops so that should be easy, just a lot of copying and pasting. I have a small animation right now, which is great. The dragon looks really great, I'm glad that I jointed it's jaw. So I'm going to animate all the close-up together, all of the medium shots together, and then all of the wide shots together so I just have to move some things around rather than than resize everything and I can stay on the same files pretty much just move them and then save them as something different. Then I will make sure that the tree animation is all set to go, which will be the longest but it will just be close ups and the two other shots so that they will blend in with what I animated, so it will just be more copying and pasting.
So this weekend I'm going to try and finish all of the animating and then test render it in c4d so that I can make sure it all works. And if I'm adventurous I can really render it to see how it looks. But probably not since I'm obligated to do family stuff with my girlfriend's family. But I still have all of Monday and most of Tuesday so it should be fine.
So I grouped all of the scenes that I can animate together. I am doing a lot of close up shots that can all go together. I have about 50 seconds mapped out which is good. There are going to be a couple of loops so that should be easy, just a lot of copying and pasting. I have a small animation right now, which is great. The dragon looks really great, I'm glad that I jointed it's jaw. So I'm going to animate all the close-up together, all of the medium shots together, and then all of the wide shots together so I just have to move some things around rather than than resize everything and I can stay on the same files pretty much just move them and then save them as something different. Then I will make sure that the tree animation is all set to go, which will be the longest but it will just be close ups and the two other shots so that they will blend in with what I animated, so it will just be more copying and pasting.
So this weekend I'm going to try and finish all of the animating and then test render it in c4d so that I can make sure it all works. And if I'm adventurous I can really render it to see how it looks. But probably not since I'm obligated to do family stuff with my girlfriend's family. But I still have all of Monday and most of Tuesday so it should be fine.
All of the puppets are in the file!!!
April 16, 2014
I'm really happy with the overall look of the cutouts, especially together. I think I have to flip the Princess around real quick, but other than that I am ready to start animating the first scene of my storyboard, which is pretty much just a loop of the knight waving her sword and the dragon opening and closing its mouth, maybe I'll give it some fire too. That could be fun. I think the Princess will just make some small movements. It's just going to be looped for a few seconds and then I have to do the second scene which is a close up shot. I will probably save it as a separate file when I do that. That way I can just switch back and forth between files that have all the puppets and files that only have one or two. One of the biggest challenges is going to remember to key frame things because I haven't really worked in flash since last year and I forget things about it all the time, plus there are so many different moving parts so I will have to remember to key all of them. I worked in flash a lot last night but I still don't like it very much or remember that much about it other than the basics, which is good since I had to do a small animation in it last night.
Anyways the main thing about this post is that I love doing this project, I could do it for hours and I want to get started working on it all weekend as soon as tomorrow hits. Well if I get called out of work which I think I will. If not I'll start obsessing on Friday because I have quite a few hours after my last class to work on just this and then after I get to Rhode Island on Saturday I can work on it some more. And when they all go to church on Sunday. And most of the day Monday, except when we pick out a gold fish.
I'm really happy with the overall look of the cutouts, especially together. I think I have to flip the Princess around real quick, but other than that I am ready to start animating the first scene of my storyboard, which is pretty much just a loop of the knight waving her sword and the dragon opening and closing its mouth, maybe I'll give it some fire too. That could be fun. I think the Princess will just make some small movements. It's just going to be looped for a few seconds and then I have to do the second scene which is a close up shot. I will probably save it as a separate file when I do that. That way I can just switch back and forth between files that have all the puppets and files that only have one or two. One of the biggest challenges is going to remember to key frame things because I haven't really worked in flash since last year and I forget things about it all the time, plus there are so many different moving parts so I will have to remember to key all of them. I worked in flash a lot last night but I still don't like it very much or remember that much about it other than the basics, which is good since I had to do a small animation in it last night.
Anyways the main thing about this post is that I love doing this project, I could do it for hours and I want to get started working on it all weekend as soon as tomorrow hits. Well if I get called out of work which I think I will. If not I'll start obsessing on Friday because I have quite a few hours after my last class to work on just this and then after I get to Rhode Island on Saturday I can work on it some more. And when they all go to church on Sunday. And most of the day Monday, except when we pick out a gold fish.
Ahead of Schedule
April 16, 2014
So I wrote in my planning document that I would only work on backgrounds today but I finished trees pretty quickly so I'm going to start animating after I paste in all of the parts of the puppets which is much harder than I thought it was going to be. But I really like the look of it and I'm really excited to see how it works in the 3D program after I'm done animating. I think that after today's class, animating should only take me all weekend, especially since we have Monday off. And I am going to my girlfriends for easter but she nows how much animator homework there is so I think she will be ok with me bringing my stuff to work on.
I have two of the three puppet in the program with the trees in the background for reference. They will get their own separate movie file when I'm done because they are pretty much the only thing on the other layers. I will mostly be focusing on this project along with my experimental film because 2D is giving me very little homework for the next class today so that's exciting. I really love how this looks even from just the screen shot so I'm going to work really hard on this project so that I can have most of it done for Wednesday and I can test render and make sure that everything is alright. I think it shouldn't be more than a minute or two long which is great. I'm not sure how the rendering in scenes will go, but I will try to see how it will go. I always like making one big file for whatever reason, it doesn't make any actual sense but in my brain it makes so much more sense than making little files, and I think it's because then I can see it all together.
Also I love this so much I think this is what I'm going to do all summer when I'm not busy working and trying to build myself a new computer so that I can actually animate on lots of different programs without it crashing. (My computer just started doing that but it is almost 4 years old now, although not as old as these machines). The cutouts are super fun and I can't wait to animate it. But I really need a snack or something because I'm starving so I'll be right back.
So I wrote in my planning document that I would only work on backgrounds today but I finished trees pretty quickly so I'm going to start animating after I paste in all of the parts of the puppets which is much harder than I thought it was going to be. But I really like the look of it and I'm really excited to see how it works in the 3D program after I'm done animating. I think that after today's class, animating should only take me all weekend, especially since we have Monday off. And I am going to my girlfriends for easter but she nows how much animator homework there is so I think she will be ok with me bringing my stuff to work on.
I have two of the three puppet in the program with the trees in the background for reference. They will get their own separate movie file when I'm done because they are pretty much the only thing on the other layers. I will mostly be focusing on this project along with my experimental film because 2D is giving me very little homework for the next class today so that's exciting. I really love how this looks even from just the screen shot so I'm going to work really hard on this project so that I can have most of it done for Wednesday and I can test render and make sure that everything is alright. I think it shouldn't be more than a minute or two long which is great. I'm not sure how the rendering in scenes will go, but I will try to see how it will go. I always like making one big file for whatever reason, it doesn't make any actual sense but in my brain it makes so much more sense than making little files, and I think it's because then I can see it all together.
Also I love this so much I think this is what I'm going to do all summer when I'm not busy working and trying to build myself a new computer so that I can actually animate on lots of different programs without it crashing. (My computer just started doing that but it is almost 4 years old now, although not as old as these machines). The cutouts are super fun and I can't wait to animate it. But I really need a snack or something because I'm starving so I'll be right back.
Monday, April 14, 2014
Storyboard
April 14, 2014
I really hate storyboarding so this is alright for me hating to storyboard. I know what I want so I'm not worried about it. I have to make backgrounds on Wednesday and then I'll be all set to animate. I'm probably just going to make a bunch of trees and the dragons hoard pile.
I really hate storyboarding so this is alright for me hating to storyboard. I know what I want so I'm not worried about it. I have to make backgrounds on Wednesday and then I'll be all set to animate. I'm probably just going to make a bunch of trees and the dragons hoard pile.
Storyboarding
April 14, 2014
I am working on the storyboard for the project right now and I will have that done for the next class. I decided that the dragon is going to hoard these cute mirrors that women used in medieval times and the Princess helps the dragons collect them. I also want the Princess to punch the knight in the face. It's going to be great. I really hate story boarding but I'll do it anyways. By next class I will have my storyboard uploaded and I will begin working on trees and flowers for the background. I'm really excited about it and after I'm done with the backgrounds I will start animating. I am on schedule which is great, although I was hoping to be done the storyboard during class today, I will work on it in my next class while my project is rendering, which since it's in premiere could take awhile. I will also look into some typography that I like for this project, and I've decided to go with title screens like Lotte Reiniger's old work because I don't have enough time to plan for having my normal narrator that I usually get to do my animations. He is unfortunately busy in college preparing to be a voice actor. Last year was a bit easier because he was still in high school. Alas. But I think that it will help with the old timey feel of it that I'm going for, even though it's a flash animation.
I am working on the storyboard for the project right now and I will have that done for the next class. I decided that the dragon is going to hoard these cute mirrors that women used in medieval times and the Princess helps the dragons collect them. I also want the Princess to punch the knight in the face. It's going to be great. I really hate story boarding but I'll do it anyways. By next class I will have my storyboard uploaded and I will begin working on trees and flowers for the background. I'm really excited about it and after I'm done with the backgrounds I will start animating. I am on schedule which is great, although I was hoping to be done the storyboard during class today, I will work on it in my next class while my project is rendering, which since it's in premiere could take awhile. I will also look into some typography that I like for this project, and I've decided to go with title screens like Lotte Reiniger's old work because I don't have enough time to plan for having my normal narrator that I usually get to do my animations. He is unfortunately busy in college preparing to be a voice actor. Last year was a bit easier because he was still in high school. Alas. But I think that it will help with the old timey feel of it that I'm going for, even though it's a flash animation.
Last puppet done
April 14, 2014
My last puppet is done!!
I brought in my dragon book into class to look at which was really helpful for bone structure, to pick where the joints were going to go. It needs a little cleaning up around some edges but other than that it's done. I have to make my storyboard now, which is my least favorite part I'm really on schedule which is a first for this class. This is also getting me reunited with flash so that will be great for my 2D animation project that's due Wednesday that I'm going to slave over tonight and tomorrow night. But I'm really happy with all of the flash files right now because they all look really good right now. I just need to figure out what I want the dragon to hoard that a lot of young ladies would have in those times.
My last puppet is done!!
I brought in my dragon book into class to look at which was really helpful for bone structure, to pick where the joints were going to go. It needs a little cleaning up around some edges but other than that it's done. I have to make my storyboard now, which is my least favorite part I'm really on schedule which is a first for this class. This is also getting me reunited with flash so that will be great for my 2D animation project that's due Wednesday that I'm going to slave over tonight and tomorrow night. But I'm really happy with all of the flash files right now because they all look really good right now. I just need to figure out what I want the dragon to hoard that a lot of young ladies would have in those times.
Second puppet done
April 14, 2014
The second puppet is done and I still have an hour and a half left of class which is great. I am fairly on schedule since I just have to do the dragon and storyboard left for today.
So she looks a little bit like a serial killer, but to be fair knights were pretty much serial killers so I'm going to say that's fine. Her pony tail also have it's own separate layer so it can move when it comes out of the helmet near the end. I'm really excited to make the dragon puppet, I think I'm going to do for a European dragon, but with only a few joints because I want it to be kind of snake like.
Also, here are my feelings about snakes in animation form:
The second puppet is done and I still have an hour and a half left of class which is great. I am fairly on schedule since I just have to do the dragon and storyboard left for today.
So she looks a little bit like a serial killer, but to be fair knights were pretty much serial killers so I'm going to say that's fine. Her pony tail also have it's own separate layer so it can move when it comes out of the helmet near the end. I'm really excited to make the dragon puppet, I think I'm going to do for a European dragon, but with only a few joints because I want it to be kind of snake like.
Also, here are my feelings about snakes in animation form:
Final Project update
April 14, 2014
So I didn't do anything but think about the project over the weekend because I'm really sick and I needed a large amount of sleep to try and get better, although it didn't work because I had to work at 7 in the morning.
At the moment I have one puppet and the beginnings of the second one. After finishing the puppet that's in progress right now I will have one more to do and then I will storyboard the project (I always hate storyboarding so I procrastinate it). Essentially my idea is to make it like a basic fairytale but with a twist. You know, the normal dragon kidnaps princess deal. Except in the end it's a lesbian knight and the dragon actually just hoards weird things and isn't trying to hurt anyone, and the Princess and dragon are friends.
I've always been really influenced by fairytales but I don't really like the villain stereotype thing. I don't think that most people are completely evil so I don't really like most depictions of villains, especially in animation (unless it's a Miyazaki movie because he does a really good job at showing how people have good in them.)
https://drive.google.com/file/d/0Bz8VOk04wykpTW94TUlacWk0Rmc/edit?usp=sharing
Here's my planning document.
So I didn't do anything but think about the project over the weekend because I'm really sick and I needed a large amount of sleep to try and get better, although it didn't work because I had to work at 7 in the morning.
At the moment I have one puppet and the beginnings of the second one. After finishing the puppet that's in progress right now I will have one more to do and then I will storyboard the project (I always hate storyboarding so I procrastinate it). Essentially my idea is to make it like a basic fairytale but with a twist. You know, the normal dragon kidnaps princess deal. Except in the end it's a lesbian knight and the dragon actually just hoards weird things and isn't trying to hurt anyone, and the Princess and dragon are friends.
I've always been really influenced by fairytales but I don't really like the villain stereotype thing. I don't think that most people are completely evil so I don't really like most depictions of villains, especially in animation (unless it's a Miyazaki movie because he does a really good job at showing how people have good in them.)
https://drive.google.com/file/d/0Bz8VOk04wykpTW94TUlacWk0Rmc/edit?usp=sharing
Here's my planning document.
Wednesday, April 9, 2014
Puppet tested
April 9, 2014
I did a basic movement with several of the parts to make sure that it would work alright and it does!! Very happy about it!! I need to make folders though when I make the bigger file with all the characters interacting so that it will be easier. You can just click on any of her limbs and transform them to where you want them to be and I think that's great.
It's really fun for me to do this because it's still drawing but it isn't constant drawing which is what I really want I think. I like to incorporate multiple mediums into my work usually.
I did a basic movement with several of the parts to make sure that it would work alright and it does!! Very happy about it!! I need to make folders though when I make the bigger file with all the characters interacting so that it will be easier. You can just click on any of her limbs and transform them to where you want them to be and I think that's great.
This is my favorite piece that I've watched by Lotte Reiniger. She's a really amazing woman who made films with her husband and even continued while fleeing from nazi Germany. She also made a full length animated feature years before Disney although she is never credited.
She made the Adventures of Prince Achmed in 1926 and used some color technology in her animations before most people. She was really ahead of her time, but her work didn't get distributed much in the United States.
You can watch the whole movie online, and as far as cutouts goes she pretty much already had the entire technique down in the 1920's, not much has changed about it since then except now you can move them in computer programs. I think her work is really beautiful and that's why I want to make my own silhouetted animations. I also really like Kara Walker's show, it's really interesting and it was fun to write a paper about in art history.
First cutout done
April 9, 2014
So my first cutout is done. I made her legs underneath her skirt so that I can move them too and I'm really happy with her. Here are two screen shots, one without the skirt and one with.
I need to touch her up a little bit but she's pretty much all set to go. I'm going to do a test animation next I think just to make sure she moves the way I want her to. I think she will though because she's made just the way I envisioned her which is great. So there are only two more puppets to go, another person and a dragon and then I can get to the background scenery and such. I need to storyboard it out and then when all the pieces are done I'm going to put it into c4d to make it like a multi-plane camera. I'm really excited about this project and since the puppet only took like an hour and a half to make I'm pretty happy with it.
So my first cutout is done. I made her legs underneath her skirt so that I can move them too and I'm really happy with her. Here are two screen shots, one without the skirt and one with.
I need to touch her up a little bit but she's pretty much all set to go. I'm going to do a test animation next I think just to make sure she moves the way I want her to. I think she will though because she's made just the way I envisioned her which is great. So there are only two more puppets to go, another person and a dragon and then I can get to the background scenery and such. I need to storyboard it out and then when all the pieces are done I'm going to put it into c4d to make it like a multi-plane camera. I'm really excited about this project and since the puppet only took like an hour and a half to make I'm pretty happy with it.
Almost done
April 9, 2014
This is my final render from Premiere with a title and sounds. I feel alright about the sounds, although sound editing is one of my least favorite parts. If I ever actually make my own studio and make money I will be hiring someone else for that, probably one of my music major friends. I really loath sound editing and that's what I have to do during my lunch break too. Luckily that animation is only about eight seconds long.
Anyways it's almost done so I can keep working on my cutout animation in about two minutes after I rename this file and do whatever it is you want me to with it. I'm still not very happy with some of the animation but the beginning looks great so I guess that's all I can ask for. Later this week I'm also going to go back and fix the word play assignment and then turn that in too. And hopefully at some point I'll go back and finish the fly through but I really dislike how it looks now.
This is my final render from Premiere with a title and sounds. I feel alright about the sounds, although sound editing is one of my least favorite parts. If I ever actually make my own studio and make money I will be hiring someone else for that, probably one of my music major friends. I really loath sound editing and that's what I have to do during my lunch break too. Luckily that animation is only about eight seconds long.
Anyways it's almost done so I can keep working on my cutout animation in about two minutes after I rename this file and do whatever it is you want me to with it. I'm still not very happy with some of the animation but the beginning looks great so I guess that's all I can ask for. Later this week I'm also going to go back and fix the word play assignment and then turn that in too. And hopefully at some point I'll go back and finish the fly through but I really dislike how it looks now.
Test Rendering in Premiere
April 9, 2014
So it looks kind of slow in Premiere (which doesn't surprise me at all since it's the devil when I'm working in Audio Video) so I'm doing a test export to make sure it's ok.
I made a small amount of progress on my final project by starting to make one of the cutouts for it.
I think I'm only going to do two human characters and a dragon. I really like the style of silhouette cutouts so I'm going to keep it like that. I'm going to make them fairly jointed. I need to make a storyboard but I really hate storyboards so I've just been working on this puppet instead.
The export from Premiere looks fine it's just slow within the program.
So it looks kind of slow in Premiere (which doesn't surprise me at all since it's the devil when I'm working in Audio Video) so I'm doing a test export to make sure it's ok.
I made a small amount of progress on my final project by starting to make one of the cutouts for it.
I think I'm only going to do two human characters and a dragon. I really like the style of silhouette cutouts so I'm going to keep it like that. I'm going to make them fairly jointed. I need to make a storyboard but I really hate storyboards so I've just been working on this puppet instead.
The export from Premiere looks fine it's just slow within the program.
Monday, April 7, 2014
Final Project and Render Progress
April 7, 2014
Okay so for my render progress I'm about half way through my second render that will be the final one for now. It's going pretty quickly now it just had to get through the milk animating with all the reflections and such. But now it's going at about a frame every two seconds so it should be done within my lunch break.
For my final project I decided I want to do flash cutouts and make the 3D program like a multi-plane camera. So I think I'm going to do a short 1-2 minute animation which I will start making the puppets for immediately and then animate it all in flash and make backgrounds and different objects so that I can put them on different layers and make them look further apart in c4d.
This is a screenshot of my test so that I can get rid of all the white background stuff in order to keep it the way I want. I think I'm going to do some sort of fairy tale like story but with a twist so most likely it will be with lesbians because that's what I'm in the mood for lately is unsexualized lesbian love. And I kind of really want to make a cut out of a dragon and a knight. I think this project is going to be really fun for me and I can't wait. I think I only want a couple of characters and backgrounds, I don't want to got too elaborate but it should be really easy with flash since it's just drawing and jointing them and such. I know the basics so I'm very excited. I just don't know if the files animate within c4d because I can't get mine to for whatever reason so I'm going to go back and look inside the program to see if I'm doing anything wrong.
It does not appear that I am but I'm not sure. I'll ask more questions about that when I get closer to working inside c4d instead of flash. I need to work on and finish another classes animation tonight and tomorrow though so I'm not sure if I will work on this much especially since I'm ill but I'll certainly work on it from Thursday to Sunday because this project was the only thing I worked on all weekend. And after I feel really comfortable about where I am with this project I'll go back and finish the word play which I think should only take an hour since I played around a lot with the magnet tool to try and get the cheese to wrap. I'm glad that I have learned things that I can apply to previous projects, and now this new one.
If I really like this I will continue to use it for my Animating Projects class next semester because I like the stop motion and cut out feel but with all of the animation at the touch of a button. I like integrating the mediums a lot and I'm really excited to see how this turns out.
Also you're stuck with me again next semester. Because I think you're great and I want to learn about game creation.
Okay so for my render progress I'm about half way through my second render that will be the final one for now. It's going pretty quickly now it just had to get through the milk animating with all the reflections and such. But now it's going at about a frame every two seconds so it should be done within my lunch break.
For my final project I decided I want to do flash cutouts and make the 3D program like a multi-plane camera. So I think I'm going to do a short 1-2 minute animation which I will start making the puppets for immediately and then animate it all in flash and make backgrounds and different objects so that I can put them on different layers and make them look further apart in c4d.
This is a screenshot of my test so that I can get rid of all the white background stuff in order to keep it the way I want. I think I'm going to do some sort of fairy tale like story but with a twist so most likely it will be with lesbians because that's what I'm in the mood for lately is unsexualized lesbian love. And I kind of really want to make a cut out of a dragon and a knight. I think this project is going to be really fun for me and I can't wait. I think I only want a couple of characters and backgrounds, I don't want to got too elaborate but it should be really easy with flash since it's just drawing and jointing them and such. I know the basics so I'm very excited. I just don't know if the files animate within c4d because I can't get mine to for whatever reason so I'm going to go back and look inside the program to see if I'm doing anything wrong.
It does not appear that I am but I'm not sure. I'll ask more questions about that when I get closer to working inside c4d instead of flash. I need to work on and finish another classes animation tonight and tomorrow though so I'm not sure if I will work on this much especially since I'm ill but I'll certainly work on it from Thursday to Sunday because this project was the only thing I worked on all weekend. And after I feel really comfortable about where I am with this project I'll go back and finish the word play which I think should only take an hour since I played around a lot with the magnet tool to try and get the cheese to wrap. I'm glad that I have learned things that I can apply to previous projects, and now this new one.
If I really like this I will continue to use it for my Animating Projects class next semester because I like the stop motion and cut out feel but with all of the animation at the touch of a button. I like integrating the mediums a lot and I'm really excited to see how this turns out.
Also you're stuck with me again next semester. Because I think you're great and I want to learn about game creation.
Fixed some stuff
April 7, 2014
So I decided to go back and fix some stuff this morning and render it again. I would rather have something that I'm proud of than something I just threw together. I'm a bit happier with it and it should only take about an hour or two to render so that's fine with me. I can work on my storyboard for the next project.
I really like Lotte Reiniger's cut out animations so I think for my combination of traditional and 3D I would like to do some cut outs. I haven't done cutouts so I think that it would be fun to articulate a cut out and shoot it and then somehow combine it with 3D.
So I decided to go back and fix some stuff this morning and render it again. I would rather have something that I'm proud of than something I just threw together. I'm a bit happier with it and it should only take about an hour or two to render so that's fine with me. I can work on my storyboard for the next project.
I really like Lotte Reiniger's cut out animations so I think for my combination of traditional and 3D I would like to do some cut outs. I haven't done cutouts so I think that it would be fun to articulate a cut out and shoot it and then somehow combine it with 3D.
Sunday, April 6, 2014
Rendering
April 6, 2014
So I'm rendering in full right now but there are some problems with the animation so I'm not completely happy with it. I want to go back and fix it because I've worked so hard on it but at the same time I spent like 4 hours trying to figure out how to animate with the camera. I'm just so tired but I want it to look great. Ugh...
So I'm rendering in full right now but there are some problems with the animation so I'm not completely happy with it. I want to go back and fix it because I've worked so hard on it but at the same time I spent like 4 hours trying to figure out how to animate with the camera. I'm just so tired but I want it to look great. Ugh...
Friday, April 4, 2014
Almost ready to render
I'm doing one last preview before I go ahead and render it out fully on my own computer. I animated the camera alright I think, but that's what I'm previewing it for. I'm in the lab right now because one of the textures wasn't working so I wanted to make sure it wasn't just my computer that was messing it up. But I had to fix it on this computer too so it's not a big deal.
After I make sure the camera angles are alright I'm going to put in a floor and some sort of lighting, probably multiple lights so that it will look like it has florescent lighting. I'm really proud of this, I spent so many hours on it and it's actually finished. And now I have to go fix the camera at home because I'm terrible at animating cameras.
After I make sure the camera angles are alright I'm going to put in a floor and some sort of lighting, probably multiple lights so that it will look like it has florescent lighting. I'm really proud of this, I spent so many hours on it and it's actually finished. And now I have to go fix the camera at home because I'm terrible at animating cameras.
Wednesday, April 2, 2014
Animation progress
April 2, 2014
Okay so about another hour or two tomorrow and I will be done the animation for this, and then maybe another hour and I will be done the camera movements so that I can finally render this thing out. I finally got the cloth to work which is great, I just need to figure out how to copy frames to make my life easier. I wish I wasn't so tired but I started coloring my animation for my other class last night so I stayed up until like 1. And I'm going to be in here all day. Hooray!! After this it's going to be a pretty easy day though I just have to sit around and do video editing and then we have a class all about sound for about six hours with Julie. So this is what I'm going to be working on tomorrow along with my Audio Video project and while this is rendering I will be coloring my other animation that I'm going to put sound to.
Okay so about another hour or two tomorrow and I will be done the animation for this, and then maybe another hour and I will be done the camera movements so that I can finally render this thing out. I finally got the cloth to work which is great, I just need to figure out how to copy frames to make my life easier. I wish I wasn't so tired but I started coloring my animation for my other class last night so I stayed up until like 1. And I'm going to be in here all day. Hooray!! After this it's going to be a pretty easy day though I just have to sit around and do video editing and then we have a class all about sound for about six hours with Julie. So this is what I'm going to be working on tomorrow along with my Audio Video project and while this is rendering I will be coloring my other animation that I'm going to put sound to.
Cloth Frustration
April 2, 2014
I want to kill this wrapper. I finally got it to moderately work but I somehow messed it up so now I have to make a new one and this is such a pain, especially when you're starving. I need to go home and eat something. I'm going to take my break now and try again when I come back. This is literally the last thing I have to do before I'm pretty much finished and it's really frustrating.
I want to kill this wrapper. I finally got it to moderately work but I somehow messed it up so now I have to make a new one and this is such a pain, especially when you're starving. I need to go home and eat something. I'm going to take my break now and try again when I come back. This is literally the last thing I have to do before I'm pretty much finished and it's really frustrating.
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